Length: Semester
Recommended background: Successful completion of Year 10 Digital Technologies or equivalent at Year 9
Content:
In Digital Technologies, students create practical, innovative solutions to problems of interest. By extracting, interpreting, and modelling real-world data sets, students identify trends to examine sustainable solutions to problems in, for example, business, industry, the environment and the community.
At Stage 1, students develop and apply their skills in computational thinking and in program design. They follow agile practices and/or iterative engineering design processes. Learning environments in Digital Technologies may include physical, online, and/or simulated spaces.
Digital Technologies promotes learning through initiative, collaboration, creativity, and communication using project- and inquiry-based approaches.
This course consists of four focus areas, that are chosen alternatively:
Assessment:
Students’ performance will be determined according to the subject’s Performance Standards, as outlined by the SACE Board. Grades A to E will be used for reporting purposes.